
NEW CUMULATIVE REWARDS EVENT
พร้อมหรือยัง? ที่จะยกระดับความแข็งแกร่งตัวละครของคุณสู่ระดับตำนาน! เราได้ทำการปรับปรุงระบบ “รางวัลเติมเงินสะสม” ครั้งใหญ่! เพื่อมอบความหลากหลายที่เหนือชั้น สไตล์ที่โดดเด่น และขุมพลังที่ไร้ขีดจำกัดให้กับคุณ
เพียงแค่คุณครอบครอง “เซ็ต Diany” ระดับคลาสสิกครบถ้วน คุณจะได้รับสิทธิ์ในการปลดล็อกเข้าสู่ “ระบบสุ่มรางวัลใหม่” ซึ่งรวบรวม 3 ชุดเกราะที่ทรงพลังและไร้เทียมทานที่สุดในเกมไว้ด้วยกัน!

เติมเงินสะสม ปลดล็อคเซ็ตไอเทมระดับเอ็กซ์คลูซีฟ!
ก้าวข้ามขีดจำกัดไปกับรางวัลตามขั้น (Milestone)! สะสมยอดเติมเงินเพื่อครอบครองชิ้นส่วนชุดเซ็ตอันทรงพลังจาก Emerald Fantasy, Night Song และ Judgement Day เพื่อเสริมความแข็งแกร่งให้ฮีโร่ของคุณอย่างที่ไม่เคยมีมาก่อน
รายละเอียดการหมุนเวียนรางวัล: ระบบรางวัลเติมเงินสะสม จะเปลี่ยนเป็นการหมุนเวียนชุดเกราะเอ็กซ์คลูซีฟใหม่ 3 เซ็ต หลังจากที่ผู้เล่นสะสมเซ็ต Diany ครบถ้วนแล้ว
กลไกการเปลี่ยนชุดรางวัล: เมื่อผู้เล่นสะสมชิ้นส่วนชุดเกราะปัจจุบันจนครบชุดแล้ว ยอดสะสมจะถูกรีเซ็ตและเปลี่ยนเป็นชุดเกราะเอ็กซ์คลูซีฟถัดไปในวันรุ่งขึ้น
🔄 ลำดับการหมุนเวียน: Emerald Fantasy -> Night Song -> Judgement Day -> (วนกลับไปที่) Emerald Fantasy
คุ้มค่ากว่า! เพียงซื้อโทเค็น (Tokens) ของคุณโดยตรงผ่าน “ร้านค้าอย่างเป็นทางการ” ของเราไม่ว่าคุณจะมองหาโบนัสสุดพิเศษ หรือต้องการความคุ้มค่าขั้นสุดในการเติมเงิน… Web Shop คือทางเลือกที่ฉลาดที่สุด สำหรับนักรบที่ต้องการเสริมแกร่ง!

| EMERALD FANTASY SET | |||
| Dark Knight/Magic Gladiator(Str)/Fairy Elf | Dark Wizard/Magic Gladiator(Ene) | Summoner | EXTRA REWARDS |
| Set Physical ATK Power: 25~25 | Set Magic ATK Power: 25~25 | Set Magic ATK Power: 25~25 Set Curse ATK Power: 25~25 |
Jewel of Life x40 |
| 5pcs Set Effect: DEF Accuracy +100 | 5pcs Set Effect: DEF Accuracy +100 | 5pcs Set Effect: DEF Accuracy +100 | Emblem ATK Stone x10,000 |
| Weapon Physical ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 Weapon Curse ATK Power: 100~100 |
Emblem HP Stone x9,000 |
| 2pcs Set Effect: Infinite Evasion when attacked, has a 10% chance to enter “Infinite Evasion” for 1.5s evading all incoming attack DMG. Cooldown: 30s | 2pcs Set Effect: Infinite Evasion when attacked, has a 10% chance to enter “Infinite Evasion” for 1.5s evading all incoming attack DMG. Cooldown: 30s | 2pcs Set Effect: Infinite Evasion when attacked, has a 10% chance to enter “Infinite Evasion” for 1.5s evading all incoming attack DMG. Cooldown: 30s | |
Status
| +0 |
| Weapon Physical ATK Power: 100~100 |
| Set Physical ATK Power: 25~25 |
| 5pcs Set Effect: DEF Accuracy +100 |
| 2pcs Set Effect: Infinite Evasion when attacked, has a 10% chance to enter “Infinite Evasion” for 1.5s evading all incoming attack DMG. |
| Cooldown: 30s |
| +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 |
| 160~160 | 220~220 | 280~280 | 340~340 | 400~400 | 460~460 | 520~520 | 580~580 | 640~640 |
| 40~40 | 55~55 | 70~70 | 85~85 | 100~100 | 115~115 | 130~130 | 145~145 | 160~160 |
| +200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 | 1000 |
| 2pcs Set Effect: Infinite Evasion when attacked, has a 15% chance to enter “Infinite Evasion” for 1.8s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 20% chance to enter “Infinite Evasion” for 2.1s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 25% chance to enter “Infinite Evasion” for 2.4s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 30% chance to enter “Infinite Evasion” for 2.7s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 35% chance to enter “Infinite Evasion” for 3s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 40% chance to enter “Infinite Evasion” for 3.3s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 45% chance to enter “Infinite Evasion” for 3.6s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 50% chance to enter “Infinite Evasion” for 3.9s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 55% chance to enter “Infinite Evasion” for 4.2s evading all incoming attack DMG. |
| Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s |

| NIGHT SONG SET | |||
| Dark Knight/Magic Gladiator(Str)/Fairy Elf | Dark Wizard/Magic Gladiator(Ene) | Summoner | EXTRA REWARDS |
| Set Physical ATK Power: 25~25 | Set Magic ATK Power: 25~25 | Set Magic ATK Power: 25~25 Set Curse ATK Power: 25~25 |
Jewel of Life x60 |
| 5pcs Set Effect: DEF Accuracy +100 | 5pcs Set Effect: DEF Ignore Rate +1% | 5pcs Set Effect: DEF Ignore Rate +1% | Emblem ATK Stone x20,000 |
| Weapon Physical ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 Weapon Curse ATK Power: 100~100 |
Emblem HP Stone x18,000 |
| 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 5% chance to trigger Super Strike, increasing PvP DMG by 200% and dealing massive DMG to the target. Cooldown: 30s | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 5% chance to trigger Super Strike, increasing PvP DMG by 200% and dealing massive DMG to the target. Cooldown: 30s | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 5% chance to trigger Super Strike, increasing PvP DMG by 200% and dealing massive DMG to the target. Cooldown: 30s | |
Status
| +0 |
| Weapon Physical ATK Power: 100~100 |
| Set Physical ATK Power: 25~25 |
| 5pcs Set Effect: DEF Ignore Rate +1% |
| 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 5% chance to trigger Super Strike, increasing PvP DMG by 200% and dealing massive DMG to the target. |
| Cooldown: 30s |
| +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 |
| 160~160 | 220~220 | 280~280 | 340~340 | 400~400 | 460~460 | 520~520 | 580~580 | 640~640 |
| 40~40 | 55~55 | 70~70 | 85~85 | 100~100 | 115~115 | 130~130 | 145~145 | 160~160 |
| 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% |
| 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 7% chance to trigger Super Strike, increasing PvP DMG by 240% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 9% chance to trigger Super Strike, increasing PvP DMG by 280% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 11% chance to trigger Super Strike, increasing PvP DMG by 320% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 13% chance to trigger Super Strike, increasing PvP DMG by 360% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 15% chance to trigger Super Strike, increasing PvP DMG by 400% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 17% chance to trigger Super Strike, increasing PvP DMG by 440% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 19% chance to trigger Super Strike, increasing PvP DMG by 480% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 21% chance to trigger Super Strike, increasing PvP DMG by 520% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 23% chance to trigger Super Strike, increasing PvP DMG by 560% and dealing massive DMG to the target. |
| Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s |

| JUDGEMENT DAY SET | |||
| Dark Knight/Magic Gladiator(Str)/Fairy Elf | Dark Wizard/Magic Gladiator(Ene) | Summoner | EXTRA REWARDS |
| Set Physical ATK Power: 25~25 | Set Magic ATK Power: 25~25 | Set Magic ATK Power: 25~25 Set Curse ATK Power: 25~25 |
Jewel of Life x80 |
| 5pcs Set Effect: Double ATK Rate +1% | 5pcs Set Effect: Double ATK Rate +1% | 5pcs Set Effect: Double ATK Rate +1% | Emblem ATK Stone x20,000 |
| Weapon Physical ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 Weapon Curse ATK Power: 100~100 |
Emblem HP Stone x18,000 |
| 2pcs Set Effect: Endless Doom: On attack, has a 10% chance to apply Endless Doom for 1.5s, increasing DMG take by 10% while under Endless Doom, the target cannot use active or passive skills. Cooldown: 60s | 2pcs Set Effect: Endless Doom: On attack, has a 10% chance to apply Endless Doom for 1.5s, increasing DMG take by 10% while under Endless Doom, the target cannot use active or passive skills. Cooldown: 60s | 2pcs Set Effect: Endless Doom: On attack, has a 10% chance to apply Endless Doom for 1.5s, increasing DMG take by 10% while under Endless Doom, the target cannot use active or passive skills. Cooldown: 60s | |
Status
| +0 |
| Weapon Physical ATK Power: 100~100 |
| Set Physical ATK Power: 25~25 |
| 5pcs Set Effect: Double ATK Rate +1% |
| 2pcs Set Effect: Endless Doom: On attack, has a 10% chance to apply Endless Doom for 1.5s, increasing DMG take by 10% while under Endless Doom, the target cannot use active or passive skills. |
| Cooldown: 60s |
| +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 |
| 160~160 | 220~220 | 280~280 | 340~340 | 400~400 | 460~460 | 520~520 | 580~580 | 640~640 |
| 40~40 | 55~55 | 70~70 | 85~85 | 100~100 | 115~115 | 130~130 | 145~145 | 160~160 |
| 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% |
| 2pcs Set Effect: Endless Doom: On attack, has a 15% chance to apply Endless Doom for 1.8s, increasing DMG take by 12% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 20% chance to apply Endless Doom for 2.1s, increasing DMG take by 14% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 25% chance to apply Endless Doom for 2.4s, increasing DMG take by 16% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 30% chance to apply Endless Doom for 2.7s, increasing DMG take by 18% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 35% chance to apply Endless Doom for 3s, increasing DMG take by 20% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 40% chance to apply Endless Doom for 3.3s, increasing DMG take by 22% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 45% chance to apply Endless Doom for 3.6s, increasing DMG take by 24% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 50% chance to apply Endless Doom for 3.9s, increasing DMG take by 26% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 55% chance to apply Endless Doom for 4.2s, increasing DMG take by 28% while under Endless Doom, the target cannot use active or passive skills. |
| Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s |
ยิ่งเติมมาก ยิ่งรับรางวัลได้มากขึ้น! ⚔️✨
เพิ่มประสิทธิภาพการเล่นเกมและงบประมาณของคุณด้วยการไปที่ร้านค้าออนไลน์!
การซื้อโทเค็นโดยตรงผ่านร้านค้าอย่างเป็นทางการของเรา คุณจะได้รับมูลค่ามากกว่าในราคาที่ถูกกว่า ไม่ว่าคุณจะกำลังมองหาโบนัสพิเศษหรือเพียงแค่ต้องการความคุ้มค่ามากขึ้น ร้านค้าออนไลน์คือวิธีที่ชาญฉลาดที่สุดในการเพิ่มอุปกรณ์!
