
NEW CUMULATIVE REWARDS EVENT
Ready to take your character’s strength to legendary heights? We’ve just overhauled our Cumulative Topup Rewards to give you more variety, more style, and significantly more power.
Once you’ve completed the classic Diany Set, you’ll unlock access to a brand-new rotation featuring three of the most formidable armor sets in the game.

The rewards now cycle through three exclusive themes. Each set offers unique aesthetics and massive stat boosts to help you dominate the battlefield:
- Complete your current Diany Set collection.
- Once a set is fully claimed, the cumulative rewards will automatically rotate to the next exclusive set at the start of the next day.
- The rotation follows a continuous loop so you never miss out on a piece
- Emerald Fantasy -> Night Song -> Judgement Day -> (Back to) Emerald Fantasy
By purchasing your Tokens directly through our official store, you get more value for less spend. Whether you’re looking for exclusive bonuses or just a bigger bang for your buck, the Web Shop is the smartest way to gear up!

| EMERALD FANTASY SET | |||
| Dark Knight/Magic Gladiator(Str)/Fairy Elf | Dark Wizard/Magic Gladiator(Ene) | Summoner | EXTRA REWARDS |
| Set Physical ATK Power: 25~25 | Set Magic ATK Power: 25~25 | Set Magic ATK Power: 25~25 Set Curse ATK Power: 25~25 |
Jewel of Life x40 |
| 5pcs Set Effect: DEF Accuracy +100 | 5pcs Set Effect: DEF Accuracy +100 | 5pcs Set Effect: DEF Accuracy +100 | Emblem ATK Stone x10,000 |
| Weapon Physical ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 Weapon Curse ATK Power: 100~100 |
Emblem HP Stone x9,000 |
| 2pcs Set Effect: Infinite Evasion when attacked, has a 10% chance to enter “Infinite Evasion” for 1.5s evading all incoming attack DMG. Cooldown: 30s | 2pcs Set Effect: Infinite Evasion when attacked, has a 10% chance to enter “Infinite Evasion” for 1.5s evading all incoming attack DMG. Cooldown: 30s | 2pcs Set Effect: Infinite Evasion when attacked, has a 10% chance to enter “Infinite Evasion” for 1.5s evading all incoming attack DMG. Cooldown: 30s | |
Status
Status
| +0 |
| Weapon Physical ATK Power: 100~100 |
| Set Physical ATK Power: 25~25 |
| 5pcs Set Effect: DEF Accuracy +100 |
| 2pcs Set Effect: Infinite Evasion when attacked, has a 10% chance to enter “Infinite Evasion” for 1.5s evading all incoming attack DMG. |
| Cooldown: 30s |
| +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 |
| 160~160 | 220~220 | 280~280 | 340~340 | 400~400 | 460~460 | 520~520 | 580~580 | 640~640 |
| 40~40 | 55~55 | 70~70 | 85~85 | 100~100 | 115~115 | 130~130 | 145~145 | 160~160 |
| +200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 | 1000 |
| 2pcs Set Effect: Infinite Evasion when attacked, has a 15% chance to enter “Infinite Evasion” for 1.8s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 20% chance to enter “Infinite Evasion” for 2.1s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 25% chance to enter “Infinite Evasion” for 2.4s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 30% chance to enter “Infinite Evasion” for 2.7s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 35% chance to enter “Infinite Evasion” for 3s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 40% chance to enter “Infinite Evasion” for 3.3s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 45% chance to enter “Infinite Evasion” for 3.6s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 50% chance to enter “Infinite Evasion” for 3.9s evading all incoming attack DMG. | 2pcs Set Effect: Infinite Evasion when attacked, has a 55% chance to enter “Infinite Evasion” for 4.2s evading all incoming attack DMG. |
| Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s |

| NIGHT SONG SET | |||
| Dark Knight/Magic Gladiator(Str)/Fairy Elf | Dark Wizard/Magic Gladiator(Ene) | Summoner | EXTRA REWARDS |
| Set Physical ATK Power: 25~25 | Set Magic ATK Power: 25~25 | Set Magic ATK Power: 25~25 Set Curse ATK Power: 25~25 |
Jewel of Life x60 |
| 5pcs Set Effect: DEF Accuracy +100 | 5pcs Set Effect: DEF Ignore Rate +1% | 5pcs Set Effect: DEF Ignore Rate +1% | Emblem ATK Stone x20,000 |
| Weapon Physical ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 Weapon Curse ATK Power: 100~100 |
Emblem HP Stone x18,000 |
| 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 5% chance to trigger Super Strike, increasing PvP DMG by 200% and dealing massive DMG to the target. Cooldown: 30s | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 5% chance to trigger Super Strike, increasing PvP DMG by 200% and dealing massive DMG to the target. Cooldown: 30s | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 5% chance to trigger Super Strike, increasing PvP DMG by 200% and dealing massive DMG to the target. Cooldown: 30s | |
Status
| +0 |
| Weapon Physical ATK Power: 100~100 |
| Set Physical ATK Power: 25~25 |
| 5pcs Set Effect: DEF Ignore Rate +1% |
| 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 5% chance to trigger Super Strike, increasing PvP DMG by 200% and dealing massive DMG to the target. |
| Cooldown: 30s |
| +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 |
| 160~160 | 220~220 | 280~280 | 340~340 | 400~400 | 460~460 | 520~520 | 580~580 | 640~640 |
| 40~40 | 55~55 | 70~70 | 85~85 | 100~100 | 115~115 | 130~130 | 145~145 | 160~160 |
| 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% |
| 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 7% chance to trigger Super Strike, increasing PvP DMG by 240% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 9% chance to trigger Super Strike, increasing PvP DMG by 280% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 11% chance to trigger Super Strike, increasing PvP DMG by 320% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 13% chance to trigger Super Strike, increasing PvP DMG by 360% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 15% chance to trigger Super Strike, increasing PvP DMG by 400% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 17% chance to trigger Super Strike, increasing PvP DMG by 440% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 19% chance to trigger Super Strike, increasing PvP DMG by 480% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 21% chance to trigger Super Strike, increasing PvP DMG by 520% and dealing massive DMG to the target. | 2pcs Set Effect: Super Strike – The Templar Warrior blows the charge horn, attacks have a 23% chance to trigger Super Strike, increasing PvP DMG by 560% and dealing massive DMG to the target. |
| Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s | Cooldown: 30s |

| JUDGEMENT DAY SET | |||
| Dark Knight/Magic Gladiator(Str)/Fairy Elf | Dark Wizard/Magic Gladiator(Ene) | Summoner | EXTRA REWARDS |
| Set Physical ATK Power: 25~25 | Set Magic ATK Power: 25~25 | Set Magic ATK Power: 25~25 Set Curse ATK Power: 25~25 |
Jewel of Life x80 |
| 5pcs Set Effect: Double ATK Rate +1% | 5pcs Set Effect: Double ATK Rate +1% | 5pcs Set Effect: Double ATK Rate +1% | Emblem ATK Stone x20,000 |
| Weapon Physical ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 | Weapon Magic ATK Power: 100~100 Weapon Curse ATK Power: 100~100 |
Emblem HP Stone x18,000 |
| 2pcs Set Effect: Endless Doom: On attack, has a 10% chance to apply Endless Doom for 1.5s, increasing DMG take by 10% while under Endless Doom, the target cannot use active or passive skills. Cooldown: 60s | 2pcs Set Effect: Endless Doom: On attack, has a 10% chance to apply Endless Doom for 1.5s, increasing DMG take by 10% while under Endless Doom, the target cannot use active or passive skills. Cooldown: 60s | 2pcs Set Effect: Endless Doom: On attack, has a 10% chance to apply Endless Doom for 1.5s, increasing DMG take by 10% while under Endless Doom, the target cannot use active or passive skills. Cooldown: 60s | |
Status
| +0 |
| Weapon Physical ATK Power: 100~100 |
| Set Physical ATK Power: 25~25 |
| 5pcs Set Effect: Double ATK Rate +1% |
| 2pcs Set Effect: Endless Doom: On attack, has a 10% chance to apply Endless Doom for 1.5s, increasing DMG take by 10% while under Endless Doom, the target cannot use active or passive skills. |
| Cooldown: 60s |
| +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 |
| 160~160 | 220~220 | 280~280 | 340~340 | 400~400 | 460~460 | 520~520 | 580~580 | 640~640 |
| 40~40 | 55~55 | 70~70 | 85~85 | 100~100 | 115~115 | 130~130 | 145~145 | 160~160 |
| 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% |
| 2pcs Set Effect: Endless Doom: On attack, has a 15% chance to apply Endless Doom for 1.8s, increasing DMG take by 12% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 20% chance to apply Endless Doom for 2.1s, increasing DMG take by 14% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 25% chance to apply Endless Doom for 2.4s, increasing DMG take by 16% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 30% chance to apply Endless Doom for 2.7s, increasing DMG take by 18% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 35% chance to apply Endless Doom for 3s, increasing DMG take by 20% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 40% chance to apply Endless Doom for 3.3s, increasing DMG take by 22% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 45% chance to apply Endless Doom for 3.6s, increasing DMG take by 24% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 50% chance to apply Endless Doom for 3.9s, increasing DMG take by 26% while under Endless Doom, the target cannot use active or passive skills. | 2pcs Set Effect: Endless Doom: On attack, has a 55% chance to apply Endless Doom for 4.2s, increasing DMG take by 28% while under Endless Doom, the target cannot use active or passive skills. |
| Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s | Cooldown: 60s |
The more you recharge, the more rewards you can claim! ⚔️✨
Maximize your gameplay and your budget by heading over to the Web Shop!
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